Function Barrier.markDone
Increase number of completions by one.
void markDone
() nothrow @nogc @safe;
Call this when the completion event the barrier synchronizes on happens. This function does not sleep.
Increase number of completions by one.
void markDone
() nothrow @nogc @safe;
Call this when the completion event the barrier synchronizes on happens. This function does not sleep.