Struct Event
Level trigger condition variable supporting multiple waiters.
struct Event
;
Constructors
Name | Description |
---|---|
this
|
Optional constructor setting the initial state. |
Properties
Name | Type | Description |
---|---|---|
isSet [get]
|
bool | Report the Event's current state. |
Methods
Name | Description |
---|---|
reset
|
Reset the event. |
set
|
Set the event. |
unreliableWait
|
waits for the event to be set with potential spurious wakeups |
wait
|
waits for the event to be set |